To deliver
a successful commercial product, it is crucial to understand your customers.
This is especially true when your product is a recurring service, as you are
not only delivering a one-time product, but also supplying reasons why the
client should keep paying on a regular basis.
The
business of online games has evolved dramatically over the last 10 years. What
used to be a niche form of entertainment covering thousands of players is now
targeting the mainstream, resulting in tens of millions clients enjoying a
single product. In this constantly changing environment, it is not enough to
simply design a game and then release it into the world. Instead, the key is to
design a game with your target community in mind, connecting your target
demographic to your product right in the early stages of development.
Carbine, a
video game company behind the project Wildstar, lets players choose one out of
four styles of gameplay, resulting in a tailored experience to the client’s
needs. These four gameplay styles were not chosen on random. In fact, they are
rooted in psychological research.
Who does
research like this? Community analysts.
The role of
a community analyst connects behavioural analysis, data mining and the
knowledge of gameplay development to provide information on how to shape online
games into tailored experiences that are well received by the target audience.
Using behavioural analysis in combination with data mining, the analyst comes
up with a theory that may be retested and subsequently used as valuable input
in the game design process.
A community
analyst could explore things like motivation behind playing videogames and how
these relate to demographics (Yee, 2006). This information is further used to
establish a connection between the motivation and payment models (Hsu, &
Lu, 2007). Such approach uses the ideas behind behavioural analysis to predict
customer behaviour based on collected data, allowing the company to design a
smart payment model.
A smart
payment model is one that is not only based on what the customers enjoy, but
also flexibly adapts to how the community shapes over time. With the emergence
of innovative payment models within the entertainment industry, such insight is
not only advantageous, but also crucial to releasing a successful online game.
The role of
a community analyst is no longer a fancy perk a successful project can afford
after releasing a game, but instead a necessary component present from the very
early stages of development.
I hope I
personally can use ABA to develop innovative approaches to the way we perceive
the connection between a community and a product and I would love to one day
develop a flexible development model that, with little to no delay, responds to
a change in community.
Tomas
Engelthaler – Blog #4
References:
Hsu, C. L., & Lu, H. P.
(2007). Consumer behavior in online game communities: A motivational factor
perspective. Computers in Human Behavior, 23(3), 1642-1659.
Yee, N. (2006). The demographics,
motivations, and derived experiences of users of massively multi-user online
graphical environments. Presence: Teleoperators and virtual environments,
15(3), 309-329.
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