Being a teacher is probably one of the most challenging jobs
you can have. The teacher in a classroom
is responsible for the management of desirable and undesirable behaviours of
children. This involves imposing rules, regulating desirable behaviour and
reducing or extinguishing undesirable behaviours. As a result, it can be argued that Applied
Behaviour Analysis is most present in institutes such as schools or even in
prisons. I am considering a career as a primary school teacher.
One of the most used behaviour modification program that I
have seen is the token system. The token
system is based on the behavioural approach. Skinner (1938) and Thorndike
(1927) put forward theoretical assumptions that the likelihood of repeating a
particular behaviour is mainly based on the consequences that are followed. Positive reinforcement is the act of adding a
reward as a consequence of the emitted behaviour. Positive reinforcement
increases the likelihood of repeating this behaviour. On the other hand a
negative reinforcement is where you add an aversive factor to the situation,
which then leads to a decreased likelihood of repeating that particular
behaviour. The token system involves a reward system, and which follows the
principles of positive reinforcement.
One way of how the token system could be applied in a classroom
setting, is to reward high achieving children who complete their homework
successfully. Children will be rewarded
with stickers and once they have collected a specific amount of stickers, they
could then exchange these stickers for a toy of their choice. Stickers will be given alongside the feedback
for their homework. This should then increase the likelihood of repeating the
hard working behaviour.
Robinson, Newby and Ganzell (2013) applied behavioural
analysis design to hyperactive children who were underachieving. The aim of the
experiment was to increase their overall academic performance. They used the
token system to change the hyperactive children’s behaviours. The token system
acts as positive reinforcement in which a person receives a reward that
increases the likelihood of the behaviour being repeated. In this particular
study, children were provided with 4 different tokens, which could then be
exchanged for 15 minutes to play video games. However these tokens were only
given to those who completed their reading task successfully. The intervention
showed that academic performance increased by the use of the token system. The
implications of using the token system was that, children were highly motivated
to work hard in the classroom.
Robinson, P. W.,
Newby, T. J., & Ganzell, S. L. (1981). A token system for a class of
underachieving hyperactive children. Journal
of Applied Behavior Analysis, 14, 307-315.
Skinner, B. F. (1938). The Behavior of Organisms: An Experimental Analysis. New York: Appleton-Century.
Thorndike, E. L. (1927). The Law of Effect. The American
Journal of Psychology, 39, 212-222.
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